You can import data by dragging a file.
- Drag a file into a folder in the Navigator window to add it to your workspace.
- Drag a file into the 3D Viewport window to add it to the current scene.
In this step, defaults are applied that are suitable for most cases.
File type | Description |
---|---|
Imports as a static model | |
Imports as a static model | |
Imports as shapes or graph segments | |
Imports as a shape or static model | |
Imports all supported layer types as shapes, point shapes, or graph networks | |
Imports as a shape or static model | |
Imports as a static model | |
Imports all referenced DAE objects as static models | |
Imports as a shape or static model | |
Imports all layers as shapes or graph segments | |
Imports as shapes, point shapes, multipatch shapes, or graph networks | |
Imports as a shape or static model |
Drag to import image data
Dragging an image file from the Navigator window into a 3D Viewport window opens the Terrain dialog box.
Georeferenced data—such as .kml, .gdb, and .shp files—is placed at its georeferenced location. Data with no georeferenced information is placed at the drop spot, taking the data's center as its pivot.