Syntax
- scaleUV ( uvSet, uFactor, vFactor)
Parameters
- uvSet—integer (range[0,5])Number of texture coordinates set. The numbering corresponds to the texture layers of the material attribute, see also texturing: essential knowledge.
- uFactor—float A factor to multiply all texture coordinates in u-direction.
- vFactor—float A factor to multiply all texture coordinates in v-direction.
Description
The scaleUV operation scales the corresponding texture layer by multiplying each of its texture coordinates with uFactor and vFactor.