Syntax
- normalizeUV (uvSet, uvNormalizeMode, uvNormalizeType)
Parameters
- uvSet—integer (range[0,5])Number of texture coordinates set. The numbering corresponds to the texture layers of the material attribute, see also texturing: essential knowledge.
- uvNormalizeMode—selstr{ uv | uvUniform | u | v }—are the possible modes.
- uvNormalizeType—selstr{ separatePerFace | collectiveAllFaces }—are the possible types.
Description
The normalizeUV operation normalizes the texture coordinates of the given uvSet parameter. Depending on the mode, the texture coordinates are normalized to the [0, 1] range.