normalizeUV operation

Syntax

  • normalizeUV (uvSet, uvNormalizeMode, uvNormalizeType)

Parameters

  1. uvSetinteger (range[0,5])
    Number of texture coordinates set. The numbering corresponds to the texture layers of the material attribute, see also texturing: essential knowledge.
  2. uvNormalizeModeselstr
    { uv | uvUniform | u | v }—are the possible modes.
  3. uvNormalizeTypeselstr
    { separatePerFace | collectiveAllFaces }—are the possible types.

Description

The normalizeUV operation normalizes the texture coordinates of the given uvSet parameter. Depending on the mode, the texture coordinates are normalized to the [0, 1] range.

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