User interface items

ArcGIS Urban has three user interfaces (UIs): the overview, the plan editing experience, and the project editing experience.

Overview

The overview is a complete view of all plans, projects, and indicators in a city. The overview UI contains the following key elements:

  • The view—A 3D model of a city with plans, projects, and feedback from citizens represented by multicolored pins.
  • The search panel—An interactive side panel with search and filter functionality with a full list of plans, projects, and indicators. The side panel provides details about a selected item when clicked.

The overview is the starting point in ArcGIS Urban; it’s the first thing you see when you start the app. Depending on your permissions, the overview can either be read-only or the starting point for creating and editing plans, projects, and indicators. As an administrator, you can configure Urban using the data manager in the overview.

The following screen images show the overview UI (with and without editing permissions):

Overview of Melbourne, Australia
The public content in the overview UI is shown before a user has signed up or signed in.

Overview of Melbourne, Australia, with editing
The overview UI is shown for a user with editing permissions (the Add and Manage buttons appear in the header).

Overview of Uppsala, Sweden, with detail card showing additional information
The overview UI is shown for a user with editing permissions (including the option to access the Plan editor with Open button.

Plan editing experience

To edit a plan, select it and click the Open button on the detail card. Only users with the appropriate permissions can use the Plan editor. A user who has not signed in and is viewing public content in ArcGIS Urban cannot access the editing experience.

While editing a plan, the UI is divided into the following modes, which are displayed to the right of the header:

  • Zoning or land use—Edit and configure zoning or land use boundaries, depending on the type of plan you're editing.
  • Development—Edit parcel geometries, generate plausible future buildings, manage space use types, and work with the Allocate tool.
  • Capacity—View capacity metrics for the scenario study area or for a selection of parcels.

Plan editing experience
The Plan editing experience is shown.

The image above shows the plan editing experience UI items, which are described as follows:

UI itemDescription

1—Options button

Open and close the layer side panel.

2—Scenarios

Switch between and configure design scenarios.

3—Zoning mode

Open the side panel to work on zoning plans or use the drop-down arrow to manage overlays. In a land use plan, the option is Land Use.

4—Development mode

Open the side panel to develop parcels, manage space use types, and work with the Allocate tool.

5—Capacity mode

Open the side panel to review and edit capacity metrics.

6—Close

Close the Plan editor and go to the overview.

7—Sign-in button

Sign in or out and switch accounts.

8—Expand button

Expand and collapse the side panel.

9—Workflow toolbar

The tools change based on the active mode.

10—View toolbar

Use tools to adjust, navigate, and analyze the view.

11—Basemaps

Switch between basemap views.

12—Design layers

Switch layers on or off.

13—Design context

Switch layers on or off. This list is only available if you've added context to your plan.

Note:

The View toolbar is at the lower right when editing plans and in the overview.

Project editing experience

To edit a project, select it and click the Open button on the detail card. Only users with the appropriate permissions can use the Project editor. A user who has not signed in and is viewing public content in ArcGIS Urban cannot access the editing experience.

Project editing experience UI

The UI of the project editing experience is shown.

While editing a project, the UI is composed of a toolbar at the bottom of the view with the following items:

UI itemDescription

1—Demolish

Remove what is currently within the project boundary.

2—Ground

Visualize the ground. Choose from water, concrete, or grass.

3—New building

Draw buildings by defining height and drawing a footprint.

4—Trees

Choose from a variety of trees to place in your project.

5—Vehicles

Choose from a variety of vehicles to place in your project.

6—Street Furniture

Choose from a variety of objects to place in your project (for example, street lights and benches).

7—Undo

Undo your changes.

8—Redo

Redo your changes.

9—Delete

Delete ground, buildings, trees, vehicles, and street furniture objects from the view.

Note:

The view toolbar is available at the right of the view.