User interface items

ArcGIS Urban has three user interfaces (UIs): the overview, the experience to view plans and projects, and the experience to edit plans and projects.

Note:

Urban has two UI appearance modes: light and dark. Click the user button at the upper right of the app to change the mode.

Overview user interface

The overview is a complete view of all plans, projects, and indicators in a city. The overview UI contains the following key elements:

  • The view—A 3D model of a city with plans and projects represented by multicolored pins
  • The search panel—An interactive side panel with search and filter functionality with a list of plans, projects, and indicators

The overview is the first thing you see after starting ArcGIS Urban. Depending on your permissions, the overview can be either read-only or the starting point for creating and editing plans, projects, and indicators. As an administrator, you can configure Urban using the data manager in the overview.

The following images show the overview UI (with and without editing permissions):

Overview of Melbourne, Australia
The public content in the overview UI is shown before a user has signed up or signed in.

Overview of Melbourne, Australia, with editing
The overview UI is shown for a user with editing permissions, with the Add and Manage buttons in the header.

Plan and project viewing experience

The viewing experience is available to users who don't have an Urban license assigned. The viewing experience allows you to explore the details of a plan or a project and to provide feedback on the scenario level. To view a plan or a project, use the search panel or click the corresponding location pin in the overview. Click the Return to overview button Return to overview to close the viewing experience and get back to the overview.

Viewing experience for a plan in Uppsala, Sweden.
The viewing experience is shown for a user who is not signed-in.

Plan and project editing experience

The editing experience is available to users with an Urban license. The editing experience allows you to view and edit the content of a plan or a project if you have the appropriate permissions. See Workflow accessibility for details. To edit a plan or a project, use the search panel or click the corresponding location pin in the overview. Click the Return to overview button Return to overview to close the editing experience and go back to the overview.

Plan editing experience

While editing a plan, the UI is divided into the following modes, which are displayed to the right of the header:

  • Details (item 6 in the image below)—View a thumbnail image, the plan description, and the start and end date of the plan.
  • Zoning or land use (item 7 in the image below)—Edit and configure zoning or land use (depending on the type of plan you are editing), overlays, and parcel overrides.
  • Development (item 8 in the image below)—Edit parcel geometries, apply building types, generate buildings, and design and edit spaces.
  • Dashboard (item 9 in the image below)—View metrics for the scenario study area or for a selection of parcels. Change chart types and arrange metrics on the dashboard.
  • Discussion (item 10 in the image below)—Review and comment on the design in user groups and view public feedback.

Plan editing experience
The plan editing experience is shown with numbered items.

The numbered plan editing experience UI items are described in the following table:

UI itemDescription

1—Menu button

Open and close the layer side panel.

2—Return to overview

Close the plan editor and go to the overview.

3—Plan options

Export a scenario to a web scene, save the plan as a duplicate, share the plan, or access a plan configuration.

4—Scenario switcher

Switch between scenarios.

5—Configure scenarios

Add and configure scenarios.

6—Details mode

Open the side panel to view a thumbnail image, read the plan description, and see the start and end date of the plan.

7—Zoning mode

Open the side panel to edit and configure zoning, overlays, and parcel overrides. In a land-use plan, the option is Land Use.

8—Development mode

Open the side panel to develop parcels and edit spaces.

9—Dashboard mode

Open the side panel to show and edit the dashboard with its metrics.

10—Discussion mode

Open the side panel to review and comment on the design in user groups and to see public feedback.

11—Sign-in button

Sign in or out and switch accounts.

12—Expand button

Expand and collapse the side panel.

13—Workflow toolbar

Use tools based on the active mode.

14—View toolbar

Use tools to adjust, navigate, and analyze the view.

15—Design context

Turn layers on or off. This list is only available if you have added context to the plan or scenario.

16—Design layers

Turn layers on or off.

17—Basemaps

Switch between basemap views.

Project editing experience

While editing a project, the UI is composed of a toolbar at the bottom of the view and the following modes, which are displayed to the right of the header:

  • Details (item 1 in the image below)—View a thumbnail image, the project description, and the start and end date of the project.
  • Dashboard (item 2 in the image below)—View metrics for the scenario study area. Arrange metrics on the dashboard.
  • Discussion (item 3 in the image below)—Review and comment on the design in user groups and view public feedback.

Project editing experience UI

The UI of the project editing experience is shown with numbered items.

The numbered project editing experience UI items are described in the following table:

UI itemDescription

1—Details mode

Open the side panel to view a thumbnail image, read the project description, and see the start and end date of the project.

2—Dashboard mode

Open the side panel to show and edit the dashboard with its metrics.

3—Discussion mode

Open the side panel to review and comment on the design in user groups and to see public feedback.

4—Delete

Delete ground, buildings, trees, vehicles, and street furniture objects from the view.

5—Redo

Redo changes.

6—Undo

Undo changes.

7—Street Furniture

Choose from a variety of objects to place in the project (for example, street lights or benches).

8—Vehicles

Choose from a variety of vehicles to place in the project.

9—Trees

Choose from a variety of trees to place in the project.

10—New building

Draw buildings by defining height and drawing a footprint.

11—Ground

Visualize the ground. Choose from water, concrete, or grass.

12—Demolish

Remove what is currently within the project boundary.