copyUV operation

Syntax

  • copyUV(uvSetSourceSet, uvSetDest)

Parameters

  1. uvSetSourcefloat
    Number of source texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential knowledge.
  2. uvSetDestfloat
    Number of destination texture coordinates set (integer number in [0,9]).

Description

The copyUV operation copies texture coordinates of the given uvSetSource to uvSetDest .

Related