Syntax
- copyUV(uvSetSourceSet, uvSetDest)
Parameters
- uvSetSource—floatNumber of source texture coordinates set (integer number in [0,9]). The numbering corresponds to the texture layers of the material attribute, see also Texturing: Essential knowledge.
- uvSetDest—float Number of destination texture coordinates set (integer number in [0,9]).
Description
The copyUV operation copies texture coordinates of the given uvSetSource to uvSetDest .