Scene objects

A scene consists of various types of scene objects organized in corresponding layers:

Shape Layer Shape layer

Contains static shapes, typically used as building footprints for generation of CGA models.

Graph Layer Graph layer

Contains graph and street networks, blocks, dynamic shapes (street shapes, building footprints), and generated models.

Static Model Layer Static model layer

Containsstatic models, such as Collada files.

Map Layer

Contains maps (images) and can be used to globally control various parameters for scene objects. The scene terrain is also created using a map layer.

Analysis Layer Analysis layer

Contains analysis tools such as viewshed or view corridor.

Guide Layer Guide layer

Contains guides created to draw parallel or perpendicular with existing objects.

Each layer type can hold only elements of its own kind. To group elements of different types, use group layers.