There are many ways to create a CityEngine scene, such as using Get Map Data or the City Wizard.
The first step to creating a CityEngine scene is to make a CityEngine project in your workspace. Click File > New > CityEngine Project in the CityEngine main menu to get started. See Create a project for more information.
Once you have created a CityEngine project, you can create a CityEngine scene.
Start with a new scene
You can create a CityEngine scene through the main menu. Click File > New > CityEngine Scene. See Create a scene for more information.
After you create a scene, you can bring in your 2D or 3D GIS data and explore in a 3D environment. Click File > Import > CityEngine Layers and select the data type to import. You can import 2D data from external applications such as Autodesk AutoCAD (DXF). Similarly, you can import 3D polygon meshes from external applications such as Autodesk Maya (OBJ).
Furthermore, you can manually draw streets and shapes to get started in a new scene. You can also use the Grow Streets tool to add data to a new scene.
Build a city from map data
Use Get Map Data to select an area and download recent OpenStreetMap (OSM) building and street data into a new or existing scene. Click New > Get Map Data on the CityEngine main menu and set an extent to download the data.

See the Build cities with Get Map Data tutorial for more information.
Generate an imaginary city
The City Wizard creates a project and generates an imaginary city in a scene. It integrates creating street networks, streets, and lot shapes into a simplified dialog box with predefined parameter settings for the algorithms. It also assigns selected rule files to the created shapes. Click File > New > City Wizard to guide you through making a new scene. The following graphics show the types of cities you can create:


