The Texture shapes tool is used for the manual texturing of shapes and individual faces. For exact texture mapping, several modes are available. You can open the tool in the following ways:
- Click the Texture shapes tool .
- Click Shapes > Texture Shapes in the main menu.
- Drag an image file from the Navigator window onto shapes.
Note:
The tool dialog boxes are usually modal, meaning they stay in front of the CityEngine main window to allow repeated application to different shape selections.
Choose a texture image
The Texture shapes tool provides an interactive means for texture assignment. Choose an image to use as a texture:
- Click the Browse/pick button and browse to the file within the project. The upcoming dialog box also shows (at the bottom) a list of images that are already used in the current selection.
- Click or drag an image file from the Navigator window.
Texture shapes options
The following is a list of the Texture shapes tool parameters:
Orientation Alignment | Select an orientation for the following parameters, either global or local. |
Rotation | Correct the image orientation using the following options in the Image Transformation group:
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Arbitrary Rotation | Specify an arbitrary rotation angle in degrees, if Rotation above is set to Arbitrary. |
Texture Coordinates Mapping Mode | There are four modes with according attributes for the texture coordinate mapping, which are specified in the Texture Coordinates Mapping group:
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Scene selection issues
The Texture shapes tool acts differently depending on the scene selection (colored blue):
- Single or multiple face selection—The texture is individually applied to each selected face.
- Single or multiple shape selection—The texture is individually applied to each group of coplanar faces within the selection.