Encodes geometry into the Khronos Group glTF 2.0 format.
@example:
# Settings class used to control parameters for exporting models to glTF
exportSettings = GLTFExportModelSettings()
exportSettings.setOutputPath(ce.toFSPath("/python/models/batchExportTests"))
exportSettings.setBaseName("gltf_batchexport")
ce.export(ce.selection()[0], exportSettings)
此处定义的方法如下:
getBaseName
getBaseName(self):
Gets BaseName field. The base name for all files.
@return: Value of BaseName field. [str]
getExistingFiles
getExistingFiles(self):
Gets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.
@return: Value of ExistingFiles field. ["OVERWRITE", "SKIP"] [str]
getExportGeometry
getExportGeometry(self):
Gets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.
@return: Value of ExportGeometry field. ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"] [str]
getExportLog
getExportLog(self):
Returns a dictionary containing details of the export.
@return: A dictionary containing details about the finished export.
getFileGranularity
getFileGranularity(self):
Gets FileGranularity field. Specifies the partition of the generated geometry into files.
@return: Value of FileGranularity field. ["MEMORY_BUDGET", "START_SHAPE"] [str]
getGlobalOffset
getGlobalOffset(self):
Gets GlobalOffset field. Global (= for all shapes/models) offset for exported geometry.
@return: Value of GlobalOffset field. [sequence of float]
getIncludeMaterials
getIncludeMaterials(self):
Gets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).
@return: Value of IncludeMaterials field. [True/False]
getMemoryBudget
getMemoryBudget(self):
Gets MemoryBudget field. Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
@return: Value of MemoryBudget field. [int]
getMeshGranularity
getMeshGranularity(self):
Gets MeshGranularity field. Specifies the processing of meshes.
@return: Value of MeshGranularity field. ["AS_GENERATED", "PER_MATERIAL", "INSTANCED"] [str]
getOutputFormat
getOutputFormat(self):
Gets OutputFormat field. Specifies the output glTF format.
@return: Value of OutputFormat field. ["GLTF_JSON_WITH_EXTERNAL_DATA", "GLTF_GLB_WITH_SINGLE_BUFFER"] [str]
getOutputPath
getOutputPath(self):
Gets OutputPath field. Output directory for all exported files.
@return: Value of OutputPath field. [str]
getScript
getScript(self):
Gets Script field. Python script to use for export callbacks.
@return: Value of Script field. [str]
getShapeNameDelimiter
getShapeNameDelimiter(self):
Gets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.
@return: Value of ShapeNameDelimiter field. [str]
getSimplifyTerrainMeshes
getSimplifyTerrainMeshes(self):
Gets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.
@return: Value of SimplifyTerrainMeshes field. [True/False]
getTerrainLayers
getTerrainLayers(self):
Gets TerrainLayers field. Choose how terrain layers are exported.
@return: Value of TerrainLayers field. ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"] [str]
getTerrainMeshResolution
getTerrainMeshResolution(self):
Gets TerrainMeshResolution field. Resolution of the generated terrain mesh. In the Python API this is an integer list [x-Resolution, y-Resolution]. A Python integer value of -1 will be replaced with the highest resolution of the selected terrains but limited at 1024.
@return: Value of TerrainMeshResolution field. [sequence of int]
getWriteLog
getWriteLog(self):
Gets WriteLog field. Write log file with statistics about this export session.
@return: Value of WriteLog field. [True/False]
load
load(self, name):
Load the named settings from the current scene file.
@param name: The name of the settings to load. [str]
@return: result. [GLTFExportModelSettings]
save
save(self, name):
Save the named settings to the current scene file.
@param name: The name of the settings to save. [str]
setBaseName
setBaseName(self, stringValue):
Sets BaseName field. The base name for all files.
@param stringValue: the new value. [str]
setExistingFiles
setExistingFiles(self, stringValue):
Sets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.
@param stringValue: the new value ["OVERWRITE", "SKIP"]. [str]
setExportGeometry
setExportGeometry(self, enumValue):
Sets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.
@param enumValue: the new value ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"]. [str]
setFileGranularity
setFileGranularity(self, stringValue):
Sets FileGranularity field. Specifies the partition of the generated geometry into files.
@param stringValue: the new value ["MEMORY_BUDGET", "START_SHAPE"]. [str]
setGlobalOffset
setGlobalOffset(self, floatArrayValue):
Sets GlobalOffset field. Global (= for all shapes/models) offset for exported geometry.
@param floatArrayValue: the new value. [sequence of float]
setIncludeMaterials
setIncludeMaterials(self, booleanValue):
Sets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).
@param booleanValue: the new value. [True/False]
setMemoryBudget
setMemoryBudget(self, intValue):
Sets MemoryBudget field. Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.
@param intValue: the new value. [int]
setMeshGranularity
setMeshGranularity(self, stringValue):
Sets MeshGranularity field. Specifies the processing of meshes.
@param stringValue: the new value ["AS_GENERATED", "PER_MATERIAL", "INSTANCED"]. [str]
setOutputFormat
setOutputFormat(self, stringValue):
Sets OutputFormat field. Specifies the output glTF format.
@param stringValue: the new value ["GLTF_JSON_WITH_EXTERNAL_DATA", "GLTF_GLB_WITH_SINGLE_BUFFER"]. [str]
setOutputPath
setOutputPath(self, stringValue):
Sets OutputPath field. Output directory for all exported files.
@param stringValue: the new value. [str]
setScript
setScript(self, stringValue):
Sets Script field. Python script to use for export callbacks.
@param stringValue: the new value. [str]
setShapeNameDelimiter
setShapeNameDelimiter(self, stringValue):
Sets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.
@param stringValue: the new value. [str]
setSimplifyTerrainMeshes
setSimplifyTerrainMeshes(self, booleanValue):
Sets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.
@param booleanValue: the new value. [True/False]
setTerrainLayers
setTerrainLayers(self, enumValue):
Sets TerrainLayers field. Choose how terrain layers are exported.
@param enumValue: the new value ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"]. [str]
setTerrainMeshResolution
setTerrainMeshResolution(self, intArrayValue):
Sets TerrainMeshResolution field. Resolution of the generated terrain mesh. In the Python API this is an integer list [x-Resolution, y-Resolution]. A Python integer value of -1 will be replaced with the highest resolution of the selected terrains but limited at 1024.
@param intArrayValue: the new value. [sequence of int]
setWriteLog
setWriteLog(self, booleanValue):
Sets WriteLog field. Write log file with statistics about this export session.
@param booleanValue: the new value. [True/False]
常量
此类用于定义以下常量:
AS_GENERATED = 'AS_GENERATED'
GLTF_GLB_WITH_SINGLE_BUFFER = 'GLTF_GLB_WITH_SINGLE_BUFFER'
GLTF_JSON_WITH_EXTERNAL_DATA = 'GLTF_JSON_WITH_EXTERNAL_DATA'
INSTANCED = 'INSTANCED'
MEMORY_BUDGET = 'MEMORY_BUDGET'
MODEL_GEOMETRY = 'MODEL_GEOMETRY'
MODEL_GEOMETRY_FALLBACK = 'MODEL_GEOMETRY_FALLBACK'
OVERWRITE = 'OVERWRITE'
PER_MATERIAL = 'PER_MATERIAL'
SHAPE_GEOMETRY = 'SHAPE_GEOMETRY'
SKIP = 'SKIP'
START_SHAPE = 'START_SHAPE'
TERRAIN_ALL = 'TERRAIN_ALL'
TERRAIN_ALL_SELECTED = 'TERRAIN_ALL_SELECTED'
TERRAIN_ALL_VISIBLE = 'TERRAIN_ALL_VISIBLE'
TERRAIN_NONE = 'TERRAIN_NONE'