<library_visual_scenes>
<visual_scene id="VisualSceneNode" name="scene_lot1697">
<node id="root_lot1697" type="NODE">
<node id="VisualSceneNode1"
name="mat0_CityEngineMaterial_CE" type="NODE">
<instance_geometry name="mat0_CityEngineMaterial_CE"
url="#Geometry">
<bind_material>
<technique_common>
<instance_material symbol="mat0_CityEngineMaterial_CE"
target="#VisualMaterial">
<bind_vertex_input semantic="cityengine_colormap"
input_semantic="TEXCOORD" input_set="0"/>
<bind_vertex_input semantic="cityengine_dirtmap"
input_semantic="TEXCOORD" input_set="2"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</node>
</visual_scene>
</library_visual_scenes>