CEWebSceneExportModelSettings

Exports a scene into the Esri WebScene format.

@example:
# Settings class used to control parameters for exporting models to CityEngine Web Scene (WebGL)
exportSettings = CEWebSceneExportModelSettings()
exportSettings.setOutputPath(ce.toFSPath("/general/models/batchExportTests"))
exportSettings.setBaseName("3ws_batchexport")
exportSettings.setTerrainLayers(CEWebSceneExportModelSettings.TERRAIN_ALL)
ce.export(ce.selection()[0], exportSettings)

 

此处定义的方法如下:

getBaseName

getBaseName(self):

Gets BaseName field. The WebScene name.

@return: Value of BaseName field.  [str]

getCompression

getCompression(self):

Gets Compression field. Compress exported files.

@return: Value of Compression field.  [True/False]

getExistingFiles

getExistingFiles(self):

Gets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.

@return: Value of ExistingFiles field.  ["OVERWRITE", "SKIP"] [str]

getExportGeometry

getExportGeometry(self):

Gets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.

@return: Value of ExportGeometry field.  ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"] [str]

getExportLog

getExportLog(self):

Returns a dictionary containing details of the export.

@return: A dictionary containing details about the finished export.

getGeometryBase64

getGeometryBase64(self):

Gets GeometryBase64 field. Encode geometry data into Base64.

@return: Value of GeometryBase64 field.  [True/False]

getIncludeMaterials

getIncludeMaterials(self):

Gets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).

@return: Value of IncludeMaterials field.  [True/False]

getLayerTextureEncoding

getLayerTextureEncoding(self):

Gets LayerTextureEncoding field. Texture settings for whole scene.

@return: Value of LayerTextureEncoding field.  ["ORIGINAL", "HIGH", "MEDIUM", "LOW", "HALFSIZE", "COMPACT", "NO_TEXTURES"] [str]

getNormalPrecision

getNormalPrecision(self):

Gets NormalPrecision field. Specifies the minimal difference between normals.

@return: Value of NormalPrecision field.  [float]

getObjectInteraction

getObjectInteraction(self):

Gets ObjectInteraction field.

@return: Value of ObjectInteraction field.  ["PICKABLE", "LOCKED"] [str]

getObjectMetadata

getObjectMetadata(self):

Gets ObjectMetadata field.

@return: Value of ObjectMetadata field.  ["NONE", "ATTRIBUTES", "REPORTS", "ALL"] [str]

getOutputPath

getOutputPath(self):

Gets OutputPath field. Output directory for all exported files.

@return: Value of OutputPath field.  [str]

getScript

getScript(self):

Gets Script field. Python script to use for export callbacks.

@return: Value of Script field.  [str]

getShapeNameDelimiter

getShapeNameDelimiter(self):

Gets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.

@return: Value of ShapeNameDelimiter field.  [str]

getSimplifyTerrainMeshes

getSimplifyTerrainMeshes(self):

Gets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.

@return: Value of SimplifyTerrainMeshes field.  [True/False]

getTerrainLayers

getTerrainLayers(self):

Gets TerrainLayers field. Choose how terrain layers are exported.

@return: Value of TerrainLayers field.  ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"] [str]

getTexcoordPrecision

getTexcoordPrecision(self):

Gets TexcoordPrecision field. Specifies the minimal distance between texels.

@return: Value of TexcoordPrecision field.  [float]

getVertexPrecision

getVertexPrecision(self):

Gets VertexPrecision field. Specifies the minimal distance between vertices.

@return: Value of VertexPrecision field.  [float]

getWKID

getWKID(self):

Gets WKID field. The WKID of the scene.

@return: Value of WKID field.  [int]

getWriteLog

getWriteLog(self):

Gets WriteLog field. Write log file with statistics about this export session.

@return: Value of WriteLog field.  [True/False]

load

load(self, name):

Load the named settings from the current scene file.

@param name: The name of the settings to load.  [str]
@return: result. [CEWebSceneExportModelSettings]

save

save(self, name):

Save the named settings to the current scene file.

@param name: The name of the settings to save.  [str]

setBaseName

setBaseName(self, stringValue):

Sets BaseName field. The WebScene name.

@param stringValue: the new value. [str]

setCompression

setCompression(self, booleanValue):

Sets Compression field. Compress exported files.

@param booleanValue: the new value. [True/False]

setExistingFiles

setExistingFiles(self, stringValue):

Sets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.

@param stringValue: the new value ["OVERWRITE", "SKIP"]. [str]

setExportGeometry

setExportGeometry(self, enumValue):

Sets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.

@param enumValue: the new value ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"]. [str]

setGeometryBase64

setGeometryBase64(self, booleanValue):

Sets GeometryBase64 field. Encode geometry data into Base64.

@param booleanValue: the new value. [True/False]

setIncludeMaterials

setIncludeMaterials(self, booleanValue):

Sets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).

@param booleanValue: the new value. [True/False]

setLayerTextureEncoding

setLayerTextureEncoding(self, enumValue):

Sets LayerTextureEncoding field. Texture settings for whole scene.

@param enumValue: the new value ["ORIGINAL", "HIGH", "MEDIUM", "LOW", "HALFSIZE", "COMPACT", "NO_TEXTURES"]. [str]

setNormalPrecision

setNormalPrecision(self, floatValue):

Sets NormalPrecision field. Specifies the minimal difference between normals.

@param floatValue: the new value. [float]

setObjectInteraction

setObjectInteraction(self, enumValue):

Sets ObjectInteraction field.

@param enumValue: the new value ["PICKABLE", "LOCKED"]. [str]

setObjectMetadata

setObjectMetadata(self, enumValue):

Sets ObjectMetadata field.

@param enumValue: the new value ["NONE", "ATTRIBUTES", "REPORTS", "ALL"]. [str]

setOutputPath

setOutputPath(self, stringValue):

Sets OutputPath field. Output directory for all exported files.

@param stringValue: the new value. [str]

setScript

setScript(self, stringValue):

Sets Script field. Python script to use for export callbacks.

@param stringValue: the new value. [str]

setShapeNameDelimiter

setShapeNameDelimiter(self, stringValue):

Sets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.

@param stringValue: the new value. [str]

setSimplifyTerrainMeshes

setSimplifyTerrainMeshes(self, booleanValue):

Sets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.

@param booleanValue: the new value. [True/False]

setTerrainLayers

setTerrainLayers(self, enumValue):

Sets TerrainLayers field. Choose how terrain layers are exported.

@param enumValue: the new value ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"]. [str]

setTexcoordPrecision

setTexcoordPrecision(self, floatValue):

Sets TexcoordPrecision field. Specifies the minimal distance between texels.

@param floatValue: the new value. [float]

setVertexPrecision

setVertexPrecision(self, floatValue):

Sets VertexPrecision field. Specifies the minimal distance between vertices.

@param floatValue: the new value. [float]

setWriteLog

setWriteLog(self, booleanValue):

Sets WriteLog field. Write log file with statistics about this export session.

@param booleanValue: the new value. [True/False]

常量

此类用于定义以下常量:

ALL = 'ALL'
ATTRIBUTES = 'ATTRIBUTES'
COMPACT = 'COMPACT'
HALFSIZE = 'HALFSIZE'
HIGH = 'HIGH'
LOCKED = 'LOCKED'
LOW = 'LOW'
MEDIUM = 'MEDIUM'
MODEL_GEOMETRY = 'MODEL_GEOMETRY'
MODEL_GEOMETRY_FALLBACK = 'MODEL_GEOMETRY_FALLBACK'
NONE = 'NONE'
NO_TEXTURES = 'NO_TEXTURES'
ORIGINAL = 'ORIGINAL'
OVERWRITE = 'OVERWRITE'
PICKABLE = 'PICKABLE'
REPORTS = 'REPORTS'
SHAPE_GEOMETRY = 'SHAPE_GEOMETRY'
SKIP = 'SKIP'
TERRAIN_ALL = 'TERRAIN_ALL'
TERRAIN_ALL_SELECTED = 'TERRAIN_ALL_SELECTED'
TERRAIN_ALL_VISIBLE = 'TERRAIN_ALL_VISIBLE'
TERRAIN_NONE = 'TERRAIN_NONE'