Use the reference grid

Use the reference Grid Editing Grid to constrain the pointer to a horizontal or rotated work plane on which to create or modify features. The origin, rotation, and grid spacing are customizable and operate independently of the spatial reference assigned to a map or scene.

To customize the reference grid, see Customize the reference grid.

Turn the grid on or off

Turn the grid on to display the grids that are currently enabled. In 2D maps, the horizontal grid is automatically enabled. In 3D local scenes, the horizontal and vertical grids can be enabled and disabled separately.

  1. On the status bar at the bottom of the active map or scene, click Grid Editing Grid to turn the reference grids on or off.
    • If you are working in a 3D local scene, hover over Grid Editing Grid to enable or disable the horizontal and vertical grids.

      Horizontal and vertical grid options

      Note:

      The horizontal and vertical grid options are available only with 3D local scenes.

Reference grid
The horizontal grid and left and right vertical grids are shown in a 3D local scene.

Change spacing

Change the grid spacing to apply a distance uniformly to the horizontal and vertical grids.

  1. On the status bar at the bottom of the active map or scene, hover over Grid Editing Grid to show the pop-up dialog box.
  2. Click the Spacing text box, and type the distance and choose the units. Spacing
  3. Move the pointer back to the map to hide the dialog box.

Change origin and rotation

Change the origin and rotation at the same time to move the origin with the first click and rotation with the second click. In 3D local scenes, the first click also sets the elevation.

  1. On the Edit tab, in the Snapping group, enable your snapping preferences.
  2. On the status bar at the bottom of the active map or scene, hover over Grid Editing Grid to show the pop-up dialog box.
  3. On the Grid toolbar, click Set Origin and Rotation Set Origin and Rotation.

    Grid toolbar

    The grid toolbar appears at the bottom of the map or scene.

    Grid toolbar
  4. Click the origin location.
  5. Move the pointer to rotate the grid interactively.
  6. Click to set the rotation angle.

Change origin

Change only the origin to preserve the current rotation angle. In 3D local scenes, the first click also sets the elevation.

  1. On the Edit tab, in the Snapping group, enable your snapping preferences.
  2. On the status bar at the bottom of the active map or scene, hover over Grid Editing Grid to show the pop-up dialog box.
  3. On the Grid toolbar, click Move Move.
    Grid toolbar

    The grid toolbar appears at the bottom of the map or scene.

    Grid toolbar
  4. Click the new origin location.

Change rotation

Change only the rotation to preserve the origin location.

  1. On the Edit tab, in the Snapping group, enable your snapping preferences.
  2. On the status bar at the bottom of the active map or scene, hover over Grid Editing Grid to show the pop-up dialog box.
  3. To type the rotation angle, do the following:
    1. Click the Rotation text box and type the rotation angle.
      Grid Rotation
    2. Move the pointer back to the map to hide the dialog box.
  4. To use the pointer, do the following:
    1. On the Grid toolbar, click Rotate Rotate.
      Grid toolbar

      The grid toolbar appears at the bottom of the map or scene.

      Grid toolbar
    2. Move the pointer to rotate the grid interactively.
    3. Click to set the rotation angle.

Elevation

In 3D local scenes, change only the elevation to preserve the current origin and rotation.

  1. On the status bar at the bottom of the active scene, hover over Grid Editing Grid to show the pop-up dialog box.
  2. Click the Elevation text box, and type the elevation value.
    Elevation
  3. Move the pointer back to the map to hide the dialog box.