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With the CityEngine 2022.1 release, we introduce the new splitAndSetbackPerimeter operation. Designed with your perimeter block development in mind, the operation splits the perimeter of a polygon into sections and applies individual setbacks to each of them. You can use this in urban development to create a set of building footprints for 3D modeling. Also, you can detach the CGA editor (as well as the Python editor) from the main window which is useful when working with two screens.
This release presents numerous bugfixes and improvements to the street editing tools. For a better drawing experience, you can snap to the extension and perpendicular directions of existing segments. The new Reverse Direction feature in the main menu, allows you to reverse the direction of a street. This is very useful when you are working with streets in which the left and right side have different lane configurations or sidewalk widths. Also, when drawing a new segment onto an existing segment, the ends are added as nodes to that existing segment. This can be helpful to better align streets to the terrain. The new Intersect Segments tool option in the street creation tools, allows you to add a node whenever segments cross each other, Finally, we fixed a bug in which adding a node to an existing street doesn't change the direction of one of the two resulting segments.
We introduce a new feature that allows you to copy and paste the rule and object attributes, as well as the street and block parameters, from one shape to another. This feature has been requested from users for a long time. Now, you can efficiently apply finely-tuned attributes to other shapes. Also, several bugs were fixed for improved UX and performance.
The Navigator allows you to preview models, plans and projects, and the metadata before importing as a new scene into CityEngine. You can now save changes by scenario back to ArcGIS Urban. Also, It is possible to search for models by name in the Navigator. We improved the error messaging for when a user has insufficient permissions to save changes to ArcGIS Urban. Finally, the limit of displaying only fifty Urban Models in the Navigator was removed.
Get Map Data
You can now download basemap and elevation data in 8k resolution to provide you more detailed and crisper terrain textures. Also, schematic basemaps are again selectable. Finally, we made the downloads faster and removed the error when selecting small extents.
The CityEngine tutorials are reorganized into new thematic categories: the Essentials and Classic Tutorial Series. The Essentials tutorials are presented in a storytelling format, while tutorials in the Classic Tutorial Series are structured in workflows and center around specific features of CityEngine.
New Essentials tutorials
Refurbished Classic Tutorial Series
Added streamlined workflows and new images to the following tutorials:
- Tutorial 2: Terrain and Dynamic city layouts - Learn about terrains and how to create streets on the terrain using dynamic city layout tools.
- Tutorial 3: Map control - Learn how to use maps to control attributes such as land use, to drive the visualization of buildings.
- Tutorial 4: Import streets – Learn how to import streets from different data formats, including DXF, OSM, and shapefile.
- Tutorial 5: Import initial shapes – Learn about importing data of different formats such as OBJ, FBX, or USD, and workflows to process them further.