The Terrain Edit Brush and Terrain Reset Brush tools allow you to interactively change the elevation of the terrain in your scene.
- To use the CityEngine tools, ensure the Tool Options window is open by clicking Window > Tool Options in the main menu.
- Not all CityEngine tools have options under Tool Options.
Set terrain height
To edit the height of the terrain, click the Terrain Edit Brush tool or click Terrains > Terrain Edit Brush in the main menu.
In the scene, click the terrain to adjust the height. Click and hold to continuously brush the terrain to the new height. You can change the height and brush size in Tool Options.
Terrain Edit Brush Tool Options
The Terrain Edit Brush tool includes the following options:
|Terrain Edit Brush|
The brush size in meters defining the radius within which the terrain height is adjusted.
Allows you to pick the terrain height at the location of your mouse by clicking a terrain in the Viewport.
The height in meters to which the terrain will be adjusted.
To reset the terrain to the original height, click the Terrain Reset Brush tool or click Terrains > Terrain Reset Brush in the main menu.
In the scene, click the terrain to reset it to its original height. Click and hold to continuously reset the terrain. You can set the brush size in Tool Options.
Terrain Reset Brush Tool Options
The Terrain Reset Brush tool includes the following options:
|Terrain Reset Brush|
The brush size in meters defining the radius within which the terrain is reset.
Reset means restoring the original height defined by the elevation attribute of the terrain layer.
Globally reset terrain
You can reset a single terrain or all terrains simultaneously using the Reset Terrain tool. Click Terrains > Reset Terrain.
Choose which terrain to reset or select All.
If enabled, a small border region around the shapes is reset, too. Only meaningful if Constraint is set to Inside selected shapes only.