CityEngine 2020.1 system requirements

Supported operating systems

Supported operating systemLatest update or service pack tested

Windows 10 Pro and Enterprise (64 bit [EM64T])

October 2020 Update

Windows 8.1 Pro and Enterprise (64 bit [EM64T])

October 2020 Update

Windows Server 2019 Standard and Datacenter

October 2020 Update

Windows Server 2016 Standard and Datacenter

October 2020 Update

Windows Server 2012 R2 Standard and Datacenter

October 2020 Update

Windows Server 2012 Standard and Datacenter

October 2020 Update

macOS Mojave

10.14

macOS High Sierra

10.13

RedHat Enterprise Linux 7 (64 bit)

Update 8

Hardware requirements

Supported

CPU speed

2 GHz dual-core CPU minimum (at least Core2 Duo compatible Intel/AMD)

Memory/RAM

16 GB

Disk space

2 GB or more

Video/Graphics adapter

  • Nvidia—GeForce 600 and later / Quadro 600 and later
  • AMD—Radeon HD 7000 and later
  • On Windows and Mac—Intel-HD 4400 and later
  • On Linux and Windows—use the latest available drivers (OpenGL 4.1 or later)

Networking hardware

A network adapter is required.

Software requirements

Description

Windows

Unreal exporter—To enable the Unreal exporter, install the Epic Games Launcher from www.unrealengine.com.

To run Unreal exports without running the Unreal app, download prerequisite installers from Epic at https://www.unrealengine.com/en-US/studio/downloads (requires an Unreal Studio subscription). Search for "prerequisite dependencies".

macOS

No additional packages necessary.

Linux

  • Package redhat-lsb
  • Package libXScrnSaver
  • Package libpng12

Frequently asked questions

Does CityEngine run on virtual machines?

Yes. The environment must be adequately configured with GPUs designed for virtualized environments. CityEngine was successfully tested on virtual machines with the following requirements:

Does CityEngine support roaming profiles?

CityEngine may not support all roaming profile features.