Using the Street Creation tools
, you can draw polygonal streets and snap to existing streets, shapes, or guides. When you create streets and enclose an area, blocks are created automatically.
To draw a polygonal street, click the Polygonal Street Creation tool
(G) to open the Tool Options window
. You can also click Graph > Polygonal Street Creation in the main menu.
Click to create the first vertex and click again to place additional vertices. To finish the street, double-click or press Enter. The streets automatically snap to street segments and nodes; and shape vertices and edges. Additionally, you can snap to guides and align segments parallel and perpendicular to them. Press Shift to temporarily disable snapping. Double-click a street segment to add a vertex at that place.
Tool options
The Polygonal Street Creation tool options
include the following:
Polygonal Street Creation | |
| Segment Length (m) | The length of the current street segment in meters.
|
| Snapping | Turn snapping options on and off in the scene. Press Shift to temporarily disable snapping. See Snapping. |
Street Configuration | |
Re-use settings from neighbors | If enabled, settings are copied from neighbor streets, if available. If an existing street is extended, settings are typically copied from that segment. |
Apply rule-based model generation | If enabled, model generation is automatically triggered. |
Align terrain | Aligns the street with the terrain. |
Intersect Segments | Create a new node at the intersection of segments. |
or the unlock button
.