Draw a polygonal street

Using the Street Creation tools Polygonal Street Creation tool, you can draw polygonal streets and snap to existing streets, shapes, or guides. When you create streets and enclose an area, blocks are created automatically.

To draw a polygonal street, click the Polygonal Street Creation tool Polygonal Street Creation tool(G) to open the Tool Options window Tool options. You can also click Graph > Polygonal Street Creation in the main menu.

Click to create the first vertex and click again to place additional vertices. To finish the street, double-click or press Enter. The streets automatically snap to street segments and nodes; and shape vertices and edges. Additionally, you can snap to guides and align segments parallel and perpendicular to them. Press Shift to temporarily disable snapping. Double-click a street segment to add a vertex at that place.

Tool options

The Polygonal Street Creation tool options Tool options include the following:

Tool options Polygonal Street Creation
Segment Length (m)

The length of the current street segment in meters.

  • Enter a value before or while drawing to lock the length. Press Enter to apply the value.
  • Lock and unlock the length by clicking either the lock Lock length or the unlock button Unlock length.

Snapping

Turn snapping options on and off in the scene. Press Shift to temporarily disable snapping. See Snapping.

Street Configuration

See Work with street configurations.

Re-use settings from neighbors

If enabled, settings are copied from neighbor streets, if available. If an existing street is extended, settings are typically copied from that segment.

Apply rule-based model generation

If enabled, model generation is automatically triggered.

Align terrain

Aligns the street with the terrain.

Intersect Segments

Create a new node at the intersection of segments.


In this topic
  1. Tool options