CityEngine can export graphs (street networks), shapes (such as lots or street shapes), and models (such as buildings). A step-by-step workflow describes how to export the models (building- and street-geometry) into the Wavefront OBJ format.
See Model export overview for more information.
Note:
The model exporter is independent of the existing models in the current scene and can therefore export large scenes. This means that you do not have to generate a scene prior to model export.
Export models to OBJ (Wavefront) format
- Open a scene (for example, one of the tutorial scenes) and select shapes in the Shape Layers or create a selection rectangle.
- Click File > Export Models or press Ctrl+E to open the export wizard.
A list opens displaying export file formats for models.
- Select Wavefront OBJ for the model format.
- Click Next.
- Choose from the format-specific options.
The most important ones are the export location and the file base name. Refer to the General export options for a description of the individual options.
- Click Finish to start the export.
The .obj file, textures, and an export log are written to the target location.