RIBExportModelSettings

Encodes geometry to Pixar RenderMan.

@example:
	# Settings class used to control parameters for exporting models to Renderman RIB
	exportSettings = RIBExportModelSettings()
	exportSettings.setOutputPath(ce.toFSPath("/general/models/batchExportTests/"))
	exportSettings.setBaseName("rib_batchexport.rib")
	exportSettings.setTerrainLayers(exportSettings.TERRAIN_NONE)
	ce.export(ce.selection()[0], exportSettings)

 

Methods defined here:

getAddCameraData

getAddCameraData(self):

Gets AddCameraData field. Adds the minimal set of commands (e.g. camera) to the master file to make it directly renderable.

@return: Value of AddCameraData field.  [True/False]

getAtlasAddWrapBorder

getAtlasAddWrapBorder(self):

Gets AtlasAddWrapBorder field. Add a border of clamped pixels to protect against wrap mode bleeding.

@return: Value of AtlasAddWrapBorder field.  [True/False]

getBaseName

getBaseName(self):

Gets BaseName field. The base name for all files.

@return: Value of BaseName field.  [str]

getCamRotate

getCamRotate(self):

Gets CamRotate field. Rotation of the camera.

@return: Value of CamRotate field.  [sequence of float]

getCamTranslate

getCamTranslate(self):

Gets CamTranslate field. Translation of the camera.

@return: Value of CamTranslate field.  [sequence of float]

getCollectTextures

getCollectTextures(self):

Gets CollectTextures field. Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.

@return: Value of CollectTextures field.  [True/False]

getCompression

getCompression(self):

Gets Compression field. Compress exported files.

@return: Value of Compression field.  [True/False]

getCreateTextureAtlases

getCreateTextureAtlases(self):

Gets CreateTextureAtlases field. Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.

@return: Value of CreateTextureAtlases field.  [True/False]

getExistingFiles

getExistingFiles(self):

Gets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.

@return: Value of ExistingFiles field.  ["OVERWRITE", "SKIP"] [str]

getExportGeometry

getExportGeometry(self):

Gets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.

@return: Value of ExportGeometry field.  ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"] [str]

getExportLog

getExportLog(self):

Returns a dictionary containing details of the export.

@return: A dictionary containing details about the finished export.

getFacesWithHoles

getFacesWithHoles(self):

Gets FacesWithHoles field. Specifies how faces with holes should be handled during the export.

@return: Value of FacesWithHoles field.  ["PASS", "TRIANGULATE_FACES_WITH_HOLES", "DISCARD_HOLES", "CONVERT_HOLES_TO_FACES"] [str]

getFileGranularity

getFileGranularity(self):

Gets FileGranularity field. Specifies the partition of the generated geometry into files.

@return: Value of FileGranularity field.  ["MEMORY_BUDGET", "START_SHAPE"] [str]

getFileType

getFileType(self):

Gets FileType field. Specifies geometry file type.

@return: Value of FileType field.  ["TEXT", "BINARY"] [str]

getGlobalOffset

getGlobalOffset(self):

Gets GlobalOffset field. Global (= for all shapes/models) offset for exported geometry.

@return: Value of GlobalOffset field.  [sequence of float]

getIncludeMaterials

getIncludeMaterials(self):

Gets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).

@return: Value of IncludeMaterials field.  [True/False]

getLocalOffset

getLocalOffset(self):

Gets LocalOffset field. Local (= per shape or model) offset for exported geometry.

@return: Value of LocalOffset field.  ["NONE", "MODEL_CENTROID", "MODEL_CENTROID_BOTTOM", "SHAPE_CENTROID", "SHAPE_CENTROID_BOTTOM"] [str]

getMasterFile

getMasterFile(self):

Gets MasterFile field. Write master scene file.

@return: Value of MasterFile field.  [True/False]

getMaxAtlasDim

getMaxAtlasDim(self):

Gets MaxAtlasDim field. Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.

@return: Value of MaxAtlasDim field.  [int]

getMemoryBudget

getMemoryBudget(self):

Gets MemoryBudget field. Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.

@return: Value of MemoryBudget field.  [int]

getMergeNormals

getMergeNormals(self):

Gets MergeNormals field. Finds parallel normals (using the precision distance) and shares their index.

@return: Value of MergeNormals field.  [True/False]

getMergeTexcoords

getMergeTexcoords(self):

Gets MergeTexcoords field. Finds identical texture coordinates (using the precision distance) and shares their index.

@return: Value of MergeTexcoords field.  [True/False]

getMergeVertices

getMergeVertices(self):

Gets MergeVertices field. Finds co-incidental vertices (using the precision distance) and shares their index.

@return: Value of MergeVertices field.  [True/False]

getMeshGranularity

getMeshGranularity(self):

Gets MeshGranularity field. Specifies the processing of meshes.

@return: Value of MeshGranularity field.  ["AS_GENERATED", "PER_MATERIAL", "INSTANCED"] [str]

getNormalPrecision

getNormalPrecision(self):

Gets NormalPrecision field. Specifies the minimal difference between normals.

@return: Value of NormalPrecision field.  [float]

getObjectMode

getObjectMode(self):

Gets ObjectMode field. Select the kind of statement to enclose geometry.

@return: Value of ObjectMode field.  ["OBJECT", "ARCHIVE"] [str]

getOutputPath

getOutputPath(self):

Gets OutputPath field. Output directory for all exported files.

@return: Value of OutputPath field.  [str]

getRiLib

getRiLib(self):

Gets RiLib field. Filename of library that implements the RenderMan Interface.

@return: Value of RiLib field.  [str]

getScript

getScript(self):

Gets Script field. Python script to use for export callbacks.

@return: Value of Script field.  [str]

getShaderTemplate

getShaderTemplate(self):

Gets ShaderTemplate field. Name of RenderMan shader template file.

@return: Value of ShaderTemplate field.  [str]

getShapeNameDelimiter

getShapeNameDelimiter(self):

Gets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.

@return: Value of ShapeNameDelimiter field.  [str]

getSimplifyTerrainMeshes

getSimplifyTerrainMeshes(self):

Gets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.

@return: Value of SimplifyTerrainMeshes field.  [True/False]

getTemplateShaderName

getTemplateShaderName(self):

Gets TemplateShaderName field. Name of shader in RenderMan shader template file.

@return: Value of TemplateShaderName field.  [str]

getTerrainLayers

getTerrainLayers(self):

Gets TerrainLayers field. Choose how terrain layers are exported.

@return: Value of TerrainLayers field.  ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"] [str]

getTexcoordPrecision

getTexcoordPrecision(self):

Gets TexcoordPrecision field. Specifies the minimal distance between texels.

@return: Value of TexcoordPrecision field.  [float]

getTextureCoordinates

getTextureCoordinates(self):

Gets TextureCoordinates field. Choose which - if any - texture coordinate layers to export.

@return: Value of TextureCoordinates field.  ["NONE", "FIRST", "ALL"] [str]

getTriangulateMeshes

getTriangulateMeshes(self):

Gets TriangulateMeshes field. Triangulate resulting meshes.

@return: Value of TriangulateMeshes field.  [True/False]

getVertexNormals

getVertexNormals(self):

Gets VertexNormals field. Controls the export of vertex normals.

@return: Value of VertexNormals field.  ["PASS", "NONE", "SET_MISSING", "SET_ALL"] [str]

getVertexPrecision

getVertexPrecision(self):

Gets VertexPrecision field. Specifies the minimal distance between vertices.

@return: Value of VertexPrecision field.  [float]

getWriteLog

getWriteLog(self):

Gets WriteLog field. Write log file with statistics about this export session.

@return: Value of WriteLog field.  [True/False]

load

load(self, name):

Load the named settings from the current scene file.

@param name: The name of the settings to load.  [str]
@return: result. [RIBExportModelSettings]

save

save(self, name):

Save the named settings to the current scene file.

@param name: The name of the settings to save.  [str]

setAddCameraData

setAddCameraData(self, booleanValue):

Sets AddCameraData field. Adds the minimal set of commands (e.g. camera) to the master file to make it directly renderable.

@param booleanValue: the new value. [True/False]

setAtlasAddWrapBorder

setAtlasAddWrapBorder(self, booleanValue):

Sets AtlasAddWrapBorder field. Add a border of clamped pixels to protect against wrap mode bleeding.

@param booleanValue: the new value. [True/False]

setBaseName

setBaseName(self, stringValue):

Sets BaseName field. The base name for all files.

@param stringValue: the new value. [str]

setCamRotate

setCamRotate(self, floatArrayValue):

Sets CamRotate field. Rotation of the camera.

@param floatArrayValue: the new value. [sequence of float]

setCamTranslate

setCamTranslate(self, floatArrayValue):

Sets CamTranslate field. Translation of the camera.

@param floatArrayValue: the new value. [sequence of float]

setCollectTextures

setCollectTextures(self, booleanValue):

Sets CollectTextures field. Collects all used textures and copies them into the target folder. All texture references are adjusted accordingly.

@param booleanValue: the new value. [True/False]

setCompression

setCompression(self, booleanValue):

Sets Compression field. Compress exported files.

@param booleanValue: the new value. [True/False]

setCreateTextureAtlases

setCreateTextureAtlases(self, booleanValue):

Sets CreateTextureAtlases field. Creates texture atlases which combine a set of textures into one, thus reducing the number of textures and materials. All textures except COLORMAPs are removed.

@param booleanValue: the new value. [True/False]

setExistingFiles

setExistingFiles(self, stringValue):

Sets ExistingFiles field. Specifies how files should be written during the export run. The log file will be written anyways.

@param stringValue: the new value ["OVERWRITE", "SKIP"]. [str]

setExportGeometry

setExportGeometry(self, enumValue):

Sets ExportGeometry field. Choose what geometry is exported. 'Models with Shape Fallback' writes the Start Shape if the Model generation fails. 'Models' skips to the next export item if the Model generation fails. 'Shapes' always writes the Start Shape and disregards the Model generation.

@param enumValue: the new value ["MODEL_GEOMETRY_FALLBACK", "MODEL_GEOMETRY", "SHAPE_GEOMETRY"]. [str]

setFacesWithHoles

setFacesWithHoles(self, stringValue):

Sets FacesWithHoles field. Specifies how faces with holes should be handled during the export.

@param stringValue: the new value ["PASS", "TRIANGULATE_FACES_WITH_HOLES", "DISCARD_HOLES", "CONVERT_HOLES_TO_FACES"]. [str]

setFileGranularity

setFileGranularity(self, stringValue):

Sets FileGranularity field. Specifies the partition of the generated geometry into files.

@param stringValue: the new value ["MEMORY_BUDGET", "START_SHAPE"]. [str]

setFileType

setFileType(self, stringValue):

Sets FileType field. Specifies geometry file type.

@param stringValue: the new value ["TEXT", "BINARY"]. [str]

setGlobalOffset

setGlobalOffset(self, floatArrayValue):

Sets GlobalOffset field. Global (= for all shapes/models) offset for exported geometry.

@param floatArrayValue: the new value. [sequence of float]

setIncludeMaterials

setIncludeMaterials(self, booleanValue):

Sets IncludeMaterials field. Exports material definitions (e.g. color, textures, ...).

@param booleanValue: the new value. [True/False]

setLocalOffset

setLocalOffset(self, stringValue):

Sets LocalOffset field. Local (= per shape or model) offset for exported geometry.

@param stringValue: the new value ["NONE", "MODEL_CENTROID", "MODEL_CENTROID_BOTTOM", "SHAPE_CENTROID", "SHAPE_CENTROID_BOTTOM"]. [str]

setMasterFile

setMasterFile(self, booleanValue):

Sets MasterFile field. Write master scene file.

@param booleanValue: the new value. [True/False]

setMaxAtlasDim

setMaxAtlasDim(self, intValue):

Sets MaxAtlasDim field. Specifies the maximal dimension of the texture atlases in power-of-2 pixels, e.g. 11 gives a 2048x2048 Atlas.

@param intValue: the new value. [int]

setMemoryBudget

setMemoryBudget(self, intValue):

Sets MemoryBudget field. Specifies the size limit in megabytes per exported file (value 0 = unlimited). Please note: The size is measured on the unoptimized geometry, i.e. the final size may vary. The check is only performed per input shape.

@param intValue: the new value. [int]

setMergeNormals

setMergeNormals(self, booleanValue):

Sets MergeNormals field. Finds parallel normals (using the precision distance) and shares their index.

@param booleanValue: the new value. [True/False]

setMergeTexcoords

setMergeTexcoords(self, booleanValue):

Sets MergeTexcoords field. Finds identical texture coordinates (using the precision distance) and shares their index.

@param booleanValue: the new value. [True/False]

setMergeVertices

setMergeVertices(self, booleanValue):

Sets MergeVertices field. Finds co-incidental vertices (using the precision distance) and shares their index.

@param booleanValue: the new value. [True/False]

setMeshGranularity

setMeshGranularity(self, stringValue):

Sets MeshGranularity field. Specifies the processing of meshes.

@param stringValue: the new value ["AS_GENERATED", "PER_MATERIAL", "INSTANCED"]. [str]

setNormalPrecision

setNormalPrecision(self, floatValue):

Sets NormalPrecision field. Specifies the minimal difference between normals.

@param floatValue: the new value. [float]

setObjectMode

setObjectMode(self, stringValue):

Sets ObjectMode field. Select the kind of statement to enclose geometry.

@param stringValue: the new value ["OBJECT", "ARCHIVE"]. [str]

setOutputPath

setOutputPath(self, stringValue):

Sets OutputPath field. Output directory for all exported files.

@param stringValue: the new value. [str]

setRiLib

setRiLib(self, stringValue):

Sets RiLib field. Filename of library that implements the RenderMan Interface.

@param stringValue: the new value. [str]

setScript

setScript(self, stringValue):

Sets Script field. Python script to use for export callbacks.

@param stringValue: the new value. [str]

setShaderTemplate

setShaderTemplate(self, stringValue):

Sets ShaderTemplate field. Name of RenderMan shader template file.

@param stringValue: the new value. [str]

setShapeNameDelimiter

setShapeNameDelimiter(self, stringValue):

Sets ShapeNameDelimiter field. Delimiting character for resolution of shape name clashes.

@param stringValue: the new value. [str]

setSimplifyTerrainMeshes

setSimplifyTerrainMeshes(self, booleanValue):

Sets SimplifyTerrainMeshes field. Perform geometry simplification on terrains.

@param booleanValue: the new value. [True/False]

setTemplateShaderName

setTemplateShaderName(self, stringValue):

Sets TemplateShaderName field. Name of shader in RenderMan shader template file.

@param stringValue: the new value. [str]

setTerrainLayers

setTerrainLayers(self, enumValue):

Sets TerrainLayers field. Choose how terrain layers are exported.

@param enumValue: the new value ["TERRAIN_ALL_VISIBLE", "TERRAIN_ALL_SELECTED", "TERRAIN_ALL", "TERRAIN_NONE"]. [str]

setTexcoordPrecision

setTexcoordPrecision(self, floatValue):

Sets TexcoordPrecision field. Specifies the minimal distance between texels.

@param floatValue: the new value. [float]

setTextureCoordinates

setTextureCoordinates(self, stringValue):

Sets TextureCoordinates field. Choose which - if any - texture coordinate layers to export.

@param stringValue: the new value ["NONE", "FIRST", "ALL"]. [str]

setTriangulateMeshes

setTriangulateMeshes(self, booleanValue):

Sets TriangulateMeshes field. Triangulate resulting meshes.

@param booleanValue: the new value. [True/False]

setVertexNormals

setVertexNormals(self, stringValue):

Sets VertexNormals field. Controls the export of vertex normals.

@param stringValue: the new value ["PASS", "NONE", "SET_MISSING", "SET_ALL"]. [str]

setVertexPrecision

setVertexPrecision(self, floatValue):

Sets VertexPrecision field. Specifies the minimal distance between vertices.

@param floatValue: the new value. [float]

setWriteLog

setWriteLog(self, booleanValue):

Sets WriteLog field. Write log file with statistics about this export session.

@param booleanValue: the new value. [True/False]

Constants

This class defines the following constants:

ALL = 'ALL'
ARCHIVE = 'ARCHIVE'
AS_GENERATED = 'AS_GENERATED'
BINARY = 'BINARY'
CONVERT_HOLES_TO_FACES = 'CONVERT_HOLES_TO_FACES'
DISCARD_HOLES = 'DISCARD_HOLES'
FIRST = 'FIRST'
INSTANCED = 'INSTANCED'
MEMORY_BUDGET = 'MEMORY_BUDGET'
MODEL_CENTROID = 'MODEL_CENTROID'
MODEL_CENTROID_BOTTOM = 'MODEL_CENTROID_BOTTOM'
MODEL_GEOMETRY = 'MODEL_GEOMETRY'
MODEL_GEOMETRY_FALLBACK = 'MODEL_GEOMETRY_FALLBACK'
NONE = 'NONE'
OBJECT = 'OBJECT'
OVERWRITE = 'OVERWRITE'
PASS = 'PASS'
PER_MATERIAL = 'PER_MATERIAL'
SET_ALL = 'SET_ALL'
SET_MISSING = 'SET_MISSING'
SHAPE_CENTROID = 'SHAPE_CENTROID'
SHAPE_CENTROID_BOTTOM = 'SHAPE_CENTROID_BOTTOM'
SHAPE_GEOMETRY = 'SHAPE_GEOMETRY'
SKIP = 'SKIP'
START_SHAPE = 'START_SHAPE'
TERRAIN_ALL = 'TERRAIN_ALL'
TERRAIN_ALL_SELECTED = 'TERRAIN_ALL_SELECTED'
TERRAIN_ALL_VISIBLE = 'TERRAIN_ALL_VISIBLE'
TERRAIN_NONE = 'TERRAIN_NONE'
TEXT = 'TEXT'
TRIANGULATE_FACES_WITH_HOLES = 'TRIANGULATE_FACES_WITH_HOLES'