Symbol effects are components of symbols that dynamically alter feature geometry for symbol purposes. Effects are added to symbols to produce enhanced symbol depictions.
The available symbol effects are described in the following table:
Symbol effect | Description |
---|---|
Add control points | Dynamically add control points to a line or outline to identify the placement of marker placements or geometric effects that use a template. |
Arrow | Create a dynamic line along a line feature with an arrow of a specified style and width. |
Buffer | Create a dynamic polygon with a specified diameter around a feature. |
Circular Sector | Create a dynamic polygon with a specified radius from a point. A start angle and an end angle define the width of the sector. |
Control Measure Line | Create various dynamic geometries based on the order of vertices on a line feature. The rules in this effect can be used to author parts of symbols to support ordered anchor points as defined in the Joint Military Symbology and NATO Joint Military Symbology specifications. See Control Measure Line symbol effect for details and construction guides for the rule options. |
Cut | Create a dynamic line that is cut at the beginning, middle, and optionally the ends of a line or outline. |
Dash | Create dynamic multipart line geometry from a line or polygon outline based on a template. |
Donut | Create a dynamic polygon ring of a specified width in relation to the outline of a polygon feature. |
Enclosing polygon | Create a dynamic polygon from the spatial extent of a line or polygon. |
Extension | Create a dynamic line extended from the beginning or the end of a line feature at a specified deflection angle and length. |
Jog | Create a dynamic line with a jog of a specified angle, position, and width in the line. |
Localizer Feather | Create a dynamic localizer feather of a specified length and angle originating from a point feature. |
Move | Create a dynamic geometry offset of a specified distance in x and y; it is often used to mimic a drop shadow. |
Offset | Create a dynamic line or outline offset at a specified distance perpendicular from a line or polygon feature. |
Offset Hatch | Create a dynamic multipart hatched line geometry from a line or polygon outline that is offset and mitered at joins. |
Offset tangent | Create a dynamic line that is offset from the beginning or end of a line feature at a specified distance. |
Radial | Create a dynamic line of a specified length and angle originating from a point feature. |
Regular polygon | Create a dynamic polygon around a point feature with a specified number of edges. All edges are equal in length and all angles are equal. |
Reverse | Flip the dynamic output of another geometric effect. |
Rotate | Create dynamic geometry that is rotated a specified angle from a feature. |
Scale | Create a dynamic line scaled by a specified factor from a line or outline. Vertices are moved in relation to the center point of a feature envelope. Values greater than 1 move vertices away from the center point, values between 0 and 1 move vertices toward the center point, a 0 value creates a null dynamic line, and values less than 0 draw an inverse dynamic line where the vertices have crossed to the other side of the center point. This symbol effect creates a dynamic line or outline offset at a specified distance perpendicularly from a line or polygon feature. |
Suppress | Suppress sections of line features between pairs of control points. |
Tapered polygon | Create a dynamic polygon along a line feature, whose width varies by two specified amounts along its length, as defined by a percentage of the line feature's length. |
Wave |
Create a dynamic line along a line outline with a repeating wave pattern that is sinusoidal, square, triangular, or irregular. |